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Bake color artifacts, lighting does not go seamlessly through the objects
Steps to reproduce: 1. Open attached project 2. Open lighting tab and click "Generate Lighting" 3. Observe that in some of the scene... Read more
Editor test runner performance regression
https://fogbugz.unity3d.com/f/cases/900957/ Read more
Flat animation curves with value of 0 do not update every frame
Steps to reproduce: 1. Open attached project 2. Open "scene" scene 3. Select "GameObject" in the Hierarchy *"GameObject/Cube" has a ... Read more
NetworkDiscovery initializes broadcast without internet connection
To reproduce: 1. Open the project, attached by user (NetworkDiscovery.zip) 2. Open "Main" scene if not open 3. Disable your interne... Read more
Using NavMeshAgent and NavMeshObstacle simultaneously, Y coordinate of t...
To reproduce: 1) Open attached project and scene 2) Play it 3) Select Player object in hierarchy to see its Y value in inspector 4) ... Read more
Crash when saving project while animation preview is playing
Steps to reproduce: 1. Open "Reduced_Repro" attached project 2. Open "Main" scene 3. Open Animator window and select "FPS_player" fr... Read more
[Cache Server] Windows and OSX folders with nodejs executables are misse...
Steps: 1. Try to run Cache Server on Win or OSX ==> Cannot be started because nodejs executable is missed Regression at least from ... Read more
[AppleTV] GameController.framework isn't automatically added to linked f...
Steps to reproduce: 1. Open attached project (or new empty project) 2. Build for AppleTV 3. Try to deploy Xcode project to a device... Read more
Calling a property on a null Playable causes a Standalone build or edito...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: crash Reproduced on 5.6.0b1 5.6.0p3, 5.6.1... Read more
[Cache Server, Windows] Editor cannot connect to remote Cache Server tha...
Steps: 1. Run cache server on Windows machine (checked on two different Win81) 2. Open Editor -> Edit -> Preferences 3. Set Cache S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects