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0
votes
Fixed

Light probes only work if there's static geometry in the scene being lig...

Global Illumination

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Aug 27, 2013

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Version/s: 4.3.0a4

Reproduced in 4.3.0b1Also present in 4.1.5f1 and 4.2.0f2 Light probes only work if there's static geometry in the scene being lightm... Read more

1
votes
Not Reproducible

[Collision] Particle collision detection does not happen if the collidin...

Shuriken

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Aug 27, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached- open the scene and press play- notice that the unicorn will turn red when a part... Read more

0
votes
Fixed

Changing script on a monobehavior breaks the component editor

Inspector Functionality

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Aug 27, 2013

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Version/s:

Repro:1) Add a script to e.g the Main Camera2) Change the script using ObjectSelector3) Notice that the cogwheel disappears and cont... Read more

1
votes
Fixed

Fatal error message when removing an object in a custom inspector GUI

Serialization

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Aug 27, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open project TS22. Open scene 013. Select Controller in hierarchy4. In the inspector, navigate to "Post tags"5. Try ... Read more

0
votes
By Design

[Dynamic Batching] Batching breaks vertex shader transformations

Graphics - General

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Aug 28, 2013

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Version/s: 4.2.0f4

To reproduce:1. Open project BatchingBug2. Open scene Level_013. Enable dynamic batching4. Enter play mode5. Click on the game view.... Read more

0
votes
Fixed

RenderTextures do not work correctly for the Android

Android

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Aug 28, 2013

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Version/s: 4.2.0f4

RenderTextures cannot be created, instead resulting in a NullReferenceException. Unity Versions:4.2.0f4 (38efbd14869d)4.3.0b1 (2f830... Read more

0
votes
Fixed

Slowly unlocking WP8 device fires additional pause event after the last ...

WP8

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Aug 28, 2013

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Version/s: 4.2.1f3

Steps to reproduce:1. Create a project that prints out OnApplicationPause(bool) calls.2. Deploy it to Windows Phone 8 device3. Press... Read more

2
votes
Fixed

Normal maps colour data is different on standalone vs platforms

Graphics - General

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Aug 28, 2013

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Version/s: 4.3.0a5

To reproduce:1. Open project NormalMap2. Open scene 13. Check NormalMap appearance on standalone vs iOS/Mac (screns attached) Also, ... Read more

0
votes
Fixed

Scrambled text in Application-dataPath.html

Docs - Scripting Reference

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Aug 28, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - open http://docs.unity3d.com/Documentation/ScriptReference/Application-dataPath.html and notice the scrambled... Read more

0
votes
Fixed

Keyboard focus cannot be set in an EditorWindow using GUI.FocusControl()

IMGUI

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Aug 28, 2013

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Version/s: 4.3.0a5

Steps to reproduce : - import the project attached- go to File > Open Test Window- start typing and notice that the window is not... Read more

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