Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a10
Issue ID
1322945
Regression
Yes
MacOS editor fails to load platform editor extensions
On creating a new unity project or upgrading any project in 2021.2a10 resulting "Opening file failed" popup appears which states that the extentions.dll file does not have permissions.
Refer attached video.
Steps to Repro:
1. Download Unity Editor version 2021.2a10 through 'Download Assistant'.
2. HUB > Installs > Locate > 2021.2a10
3. Projects > New > Select Unity Version 2021.2a10
4. Create a New Unity Project or upgrade any project.
Actual result:
'Opening file failed' popup appears on creating/upgrading any project when the editor is installed via DA.
Expected result:
When the editor is installed through DA then on creating/upgrading Projects they should get created and Upgraded gracefully.
Reproducible in:
2021.2.0a10.
Working Fine in:
2021.2.0a9, 2021.1.0f1, 2020.3.2f1.
Environment:
Only on macOS
Workaround:
When the permissions for the extentions.dll file are given manually then the project is created or upgraded gracefully.
Note:
1] On clicking the 'Force Quit' option editor crashed with a fatal error
the crash log is attached for reference.
2] When the editor is installed through HUB then on creating/upgrading Projects they get created and Upgraded gracefully.
3] Unity Hub installed Version 2.4.3 (2.4.3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Look Dev” window restored from previous HDRP project causes errors in newly created URP project
- Shader Variant creation window gets stretched out when canceling
- Validation message "Profile name is unsupported" is unclear and does not provide information on what is wrong
- Enabling Override Variant Limit toggle Warning Threshold value gets set to 8
- Missing space in Shader Graph project settings
Add comment