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Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps: 1) Download and open attached project ("ABDemo.zip") 2) Build asset bundles (upper menu: AB\Build) 3) Open file ... Read more
Glitches appear when scrolling in image with scroll rect in Editor
Glitches appear when scrolling in the Editor. The issue does not appear in the build. Steps to reproduce: 1. Open User's attached p... Read more
[iOS] Vertex shaders are recompiled at runtime even when using Preloaded...
Reproduction Steps: 1. Open User's project 2. Build to iOS 3. Open Xcode project 4. Run Profiler - "Metal System Trace" 5. Inspect t... Read more
CollisionListener2D::ProcessContacts crashes when unparenting game objec...
CollisionListener2D::ProcessContacts crashes in Play mode when unparenting game objects and destroying their parent which has Rigidb... Read more
"IActiveBuildTargetChanged" tries to create abstract class instead of de...
Reproduction steps: 1. Open project attached (Unity2017_IActiveBuildTargetChanged.zip). 2. Open Build Settings 3. Switch active buil... Read more
Console Window displays several error messages merged into one when they...
When script contains compile errors in a line after 255 symbols, the error messages appear merged into one in the Console Window. T... Read more
[WSA] System.ArgumentOutOfRangeException when deploying a scene which in...
Steps to reproduce: 1. Open the attached project (UwpTMProCrash.zip) 2. Switch platform to Windows Store 4. Build for WSA Universal ... Read more
VR continues to be enabled after checking it off in the Player Settings ...
Steps to reproduce: 1. Create a new project 2. Ckeck" VR Supprted" in Player settings 3. Enter playmode 4. Unckeck "VR Supprted" in ... Read more
[Shuriken] Crash in ParticleSystem::CalculateEffectUIData
Repro steps: 1. Open SpriteTexutres scene from attached project. 2. Make sure Scene view is visible. 3. Select one of the following... Read more
Editor Crashes when Deep Profiling is being entered while using ContentS...
To reproduce: 1. Open attach project; 2. Open Scene3D.unity; 3. Enable deep profiling in the editor Expected result: Editor should ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule