Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b2
Issue ID
903419
Regression
Yes
[Shuriken] Crash in ParticleSystem::CalculateEffectUIData
Repro steps:
1. Open SpriteTexutres scene from attached project.
2. Make sure Scene view is visible.
3. Select one of the following in the hierarchy:
- "Particle System - SpaceShips"
- "Particle System - CapitalShips"
- "Rockets"
4. Unity crashes
Notes:
- Issue is subemitter-related. FTP sub emitters systems also crash. However, creating a new project with a system using sub emitters did not crash.
- Seems to happen only the first time the system is previewed. If scene view is not visible and the offending systems are previewed in the game view, they subsequently work in the scene view without crashing.
- Not a regression; new feature for 2017. That being said, issue does not repro in the previous bugfix branch from 5 Apr (2017.1.0b1).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment