Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b2
Issue ID
903419
Regression
Yes
[Shuriken] Crash in ParticleSystem::CalculateEffectUIData
Repro steps:
1. Open SpriteTexutres scene from attached project.
2. Make sure Scene view is visible.
3. Select one of the following in the hierarchy:
- "Particle System - SpaceShips"
- "Particle System - CapitalShips"
- "Rockets"
4. Unity crashes
Notes:
- Issue is subemitter-related. FTP sub emitters systems also crash. However, creating a new project with a system using sub emitters did not crash.
- Seems to happen only the first time the system is previewed. If scene view is not visible and the offending systems are previewed in the game view, they subsequently work in the scene view without crashing.
- Not a regression; new feature for 2017. That being said, issue does not repro in the previous bugfix branch from 5 Apr (2017.1.0b1).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Emoji and Ligature sequences containing Variant Selectors are misinterpreted
- Errors “Render Graph Execution error” and "KeyNotFoundException" are thrown and Scene/Game views are not rendered when RenderGraphBuilder has AsyncCompute enabled
- Separation Line is used at the bottom of Prefab dropdown options when there is nothing to separate
- Color Picker Window Shows UI Artifact on Ubuntu Until Mouse Movement
- WebGPU Build fails when the Inference Engine package is installed
Add comment