Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.5.2p4
Issue ID
896004
Regression
No
Editor Crashes when Deep Profiling is being entered while using ContentSizeFitter class in the script
To reproduce:
1. Open attach project;
2. Open Scene3D.unity;
3. Enable deep profiling in the editor
Expected result: Editor should not crash when deep profiling is entered.
Actual result:Editor crashes when SharedContentSizeFitter : ContentSizeFitter is set as public class in SharedContentSizeFitter.cs.
Reproduced in: 5.5.2p4; 5.6.0p2;
Not reproduced in 2017.1.0a2; 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment