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[HDRP] [VFX] Debug Material override blending
How to reproduce:1. Open the VisualEffectGraph_HDRP test project from SRP/VFX repository2. Open the Scene named HDRP3. Observe the t... Read more
UnityLinker doesn't abort the Build if the assembly reference is missing
How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more
Input Field's width doesn't change after entering specific combinations ...
How to reproduce it:1. Open the user's attached project "UITestProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode4. I... Read more
[HDRP] Only one shadow at a time is rendered when GameObjects are instan...
How to reproduce:1. Open the user's attached "Testing" project2. Open the Scene "OutdoorsScene" (found in Assets/Testing folder)3. E... Read more
Invalid arithmetic in compute shader when multiplying with uint value
Reproduction steps:1. Open the user's attached project2. Select DEBUG/Dispatch shader3. Observe the Console window Expected result: ... Read more
Unity player doesn't respect window position when set in script using Di...
Reproduction steps:1. Open user attached Project2. Build and Run the SampleScene Expected result: The Player opens at the top left c... Read more
Node drop-down opens at a different location on-screen than the Node is ...
How to reproduce:1. Create a new project2. In the Project window, click the right mouse button > Create > Bolt / Visual Script... Read more
[Profiler] Clicking on the IP address in the Attach to Player menu for a...
How to reproduce:1. Create a new project2. Build and run as a development build3. In the Unity editor go to Window > Analysis >... Read more
[Asset Bundles] Editor crashes on loading asset bundles when setting the...
Editor crashes on loading asset bundles when setting the value of AssetBundle.memoryBudgetKB property. Steps to repro:1. Open the at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it