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1
votes
Fixed

[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled

Package: Scriptable Render Pipeline Lightweight

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Dec 17, 2018

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Version/s: 5.3.0, 6.1.0

LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more

1
votes
Won't Fix

Enabling multiple Unity windows inside a WPF application causes lag when...

Windows

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Nov 02, 2018

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Version/s: 2017.3.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached "Test.zip" project 2. Open Multiple Unity Windows.sln 3. Go to the Solution Explorer window -... Read more

1
votes
Fixed

AssemblyDefinitionFiles fail to use Assembly References override correct...

Scripting

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Dec 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip") 2. Observe the console error Expected res... Read more

0
votes
Won't Fix

[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2

Mobile

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Dec 12, 2018

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Version/s: 2018.3.0b4, 2019.1.0a12

Steps to reproduce: 1. Open attached"GraphicsPerf-master_FlorianFixes" project 2. Build "Lights" scene with OPENGLES2 Graphics API 3... Read more

1
votes
Fixed

[OSX] A window cannot be dragged back when it's dragged from one screen ...

MacOS

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Dec 13, 2018

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Version/s: 2018.2.0b7, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Repro steps: 1. Create a new project 2. Make sure the screens are placed vertically 3. Drag and drop a window from one screen to ano... Read more

0
votes
Fixed

[Profiling] UI module chart does not show any data.

Profiling

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Dec 18, 2018

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Version/s: 2018.3.0a1, 2019.1.0a12

UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro: 1. Open attached project. 2. File ... Read more

0
votes
Won't Fix

ISerializationCallback.OnBeforeSerialize sometimes fail to access a refe...

Scripting

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Nov 01, 2018

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Version/s: 2017.4.0f1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the user-submitted project ("iserializationcallback_scriptableobject_bug.zip") 2. Observe the console erro... Read more

0
votes
Fixed

[GPU PLM] Editor is slow and low baking performance when baking certain ...

Progressive Lightmapper

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Dec 18, 2018

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Version/s: 2019.1.0a12

Steps to repro: 1. Open attached project and 'Bedroom_modelling' scene; 2. Drag 'Bedroom_Lighting' scene on top of 'Bedroom_modelli... Read more

0
votes
Fixed

[macOS] [Game View] does not scale correctly on resizing it when multipl...

Scene/Game View

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Dec 18, 2018

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Version/s: 2018.2.0a1, 2019.1.0a12

Game view does not scale correctly and a black void appears, which covers the rest of Game view when multiple Game views are open in... Read more

0
votes
Postponed

Manually deleting vertex data from an imported OBJ file causes editor to...

Graphics - General

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Dec 18, 2018

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Version/s: 2019.1.0a12

Steps to reproduce: 1. Download the attached project and open SampleScene 2. Right-click on the Triangle.obj mesh and select Show i... Read more

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