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[Visual Scripting] Values after two decimal points are displayed as zero...
Values after two decimal points are rounded off and displayed as zero at runtime when looking at the Visual Script Graph. As a user,... Read more
[Visual Scripting] GraphPointerException occurs when nesting graph withi...
GraphPointerException occurs when nesting graph within itself Steps to repro: 1. Create a new Project 2. Project window > Right-c... Read more
[2D][URP] Light 2D Shadow Strength is disabled by default when upgrading...
How to reproduce: 1. Open the attached "1311667_Repro" project in Unity 2020.2.3f1 2. Open the Scene "SampleScene" and observer the ... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps: 1. Open attached "TMPShader" Project 2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance ... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce: 1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip" 2. Enter Play mode 3. In the Hier... Read more
FMOD causes assets to be re-imported and throws internal error 'txn.IsBl...
Reproduction steps: 1. Open attached project "FMODBugSubmission.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, obs... Read more
[XR SDK] Multiple viewport rectangles does not work
Reproduction steps: 1. Open the attached project ("MultipleCameraTest.zip") 2. Open the "No-VR" scene 3. Enter Play mode 4. Resize t... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce: 1. Open the attached "" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3. Select the "Scr... Read more
New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it: 1. Open the user's attached project "TextFieldSelection.zip" 2. Load "SampleScene" 3. Enter Play mode 4. In the... Read more
Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce: 1. Open the user's attached "TerrainBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observe... Read more
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