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[Feature Request] Load external content catalog, which was compressed to...
Addressables version 1.8.3 introduced option to compress the local content catalog by packing it in an asset bundle. However, when c... Read more
[XR][XR Interaction Toolkit][Quest][Link] Socket Interactor intermittent...
Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Try grabbing and releasing the plan... Read more
Gameobjects with regular Sprites and Sprite Skin are not added to the sa...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Above the Game View Window, e... Read more
[iOS] Force quitting Application while there is another view controller ...
1. Open project in "AdMobCrash.zip" 2. Build for iOS 3. Open Xcode project and transfer Pods.xcodeproj to the root of Xcode project ... Read more
ParticleSystem prefab is marked dirty when setting ParticleSystem.useAut...
How to reproduce: 1. Open the attached 'project-1248028.zip' project and load 'SampleScene' 2. Enter Play mode 3. In the Project win... Read more
[AssetPipelineV2] Reimporting all assets breaks material previews if the...
How to reproduce: 1. Open user-submitted project(ImportPP.zip) 2. Open the test scene 3. Select all Assets via CTRL+A/CMD+A and sele... Read more
[WebGL] build fails when "Script debugging" box is checked on another pl...
How to reproduce: 1. Create and open a new project 2. Open Build Settings window from File > Build Settings 3. Select "PC, Mac & Lin... Read more
[HDRP] Cant change or read HDRP default settings
1) Open a new 3d project 2) Import HDRP 3) Run the Wizard 4) Edit->Project settings -> HDRP default settings Try to expand any post... Read more
[Addressables] Prefab texture is missing when the texture is in another ...
Reproduction steps: 1. Open the attached project ("case_1241309-BundleDependencies.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more
Projectors project flickering texture on objects in Scene when using Pro...
How to reproduce: 1. Open user's attached project 2. In the Project window go to Assets -> Scenes -> test 3. Open the "Projectors Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes