Search Issue Tracker
Fixed in 7.4.0
Votes
0
Found in [Package]
7.3.1 and 7.4.0
Issue ID
1248605
Regression
No
[HDRP] Cant change or read HDRP default settings
1) Open a new 3d project
2) Import HDRP
3) Run the Wizard
4) Edit->Project settings -> HDRP default settings
Try to expand any post processing effect like Exposure. Its not possible. So users cant even see what post processing are we applying by default.
Note:
I would suggest copying the HDRP default settings to the Assets folder (like sky and fog settings). This would also address the issue where we change some default value and users dont understand whats happening in their projects, why everything got brighter or smth. If they would want to update the default settings, they would need to delete their copy in Asset/HDRPDefaultResources folder and run the wizard again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment