Search Issue Tracker
ParticleSystem doesn't collide with 2D colliders at some points (not aff...
Reproduction steps: 1. Open attached project 2. Set Particle Raycast Budget to high value (tested with 200000) 3. Open the scene 4. ... Read more
[VR] Instantiating a prefab containing a substance material freezes Unity
Steps to reproduce: 1) Download and open attached project 2) Open scene "Main" 3) Make sure VR mode is on in Player Settings 4) Play... Read more
NetworkTransformChild rotation will not synchronize rotations with other...
Steps to reproduce: 1. Download and open the attached project(NetworkSyncBug.zip) 2. Build for Standalone 3. Launch an instance and ... Read more
[shaders](Regression) #pragma target 4.0, 4.6, 5.0 not working on some A...
Step: 1. Open repro project. Inside the repro scene, there are shaders which are having #pragma target lines. 2. Build to Android ph... Read more
NavMesh.SamplePosition produces unreliable results
Steps to reproduce: 1. Open QA attached project "NavMeshSamplePosition.zip" 2. Open Asset scene and locate the Cube object 3. Enter ... Read more
[iOS] PlayerSettings.SetIconsForTargetGroup does not work
iOS App Icons are appearing as default icons rather than custom ones. 1. What happened iOS App Icons are appearing as default icon... Read more
[iOS] UnityEngine.iOS.NotificationServices.deviceToken returns null
To reproduce: 1. Open project attached by QA 2. Build it for iOS with "a" scene included 3. Run it on device and press "Allow" when ... Read more
Animator.Update(0) fires events twice
Steps to reproduce: 1. Open user attached project 2. Load TestScene.unity 3. Press spacebar to trigger an animation 4. Observe tha... Read more
NetworkTransport.SendMulticast causes Unity to crash
How to reproduce: 1. Open attached project 2. Open the "Example" scene 3. Build & Run the project 4. Enter Play mode and select "Lan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Search returns incorrect results in the Project tab when searching by namespace and class type after they have been modified
- Cannot select a child element in UI Builder when the parent is selected
- [Linux] Crash on NewInput::MouseCallbacks::IOCTL when "WarpCursorPosition" function is called
- NullReferenceException is thrown when clicking on the audio clip with Auto Play enabled
- IndexOutOfRangeException is thrown and an element returns to the wrong location when undoing the position change in UI Builder