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[UIR] Overflow Hidden does not work when VisualElement's Width or Height...
Reproduction steps:1. Open the user's attached "Interface.zip" project2. Load the "Environment" scene3. Make sure the Game view is v... Read more
NavMesh Assets aren't checked out in Version Control when the NavMesh ch...
How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more
[Adaptive performance] Sliders don't match their values when in the Simu...
How to reproduce:1. Create a new project with the default 3D template2. In the Package Manager, import the Adaptive Performance pack... Read more
Editor crashes when loading a scene from a runtime-updated Addressables ...
How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more
[ShaderGraph] Undocked shader graph window is docked when closing it wit...
Reproduction steps:1. Create and open a new project with the Universal Render Pipeline template2. In the project window, go to "Exam... Read more
[ProBuilder] ArgumentOutOfRange Exception is thrown when selecting "Gen ...
How to reproduce:1. Open the user's attached "ProBuilderIssue" project2. Open the Scene "SampleScene"3. In the Hierarchy select the ... Read more
[Mac] [Editor] When playmode is paused while a key is pressed, the gamev...
How to reproduce:1. Open the user's attached "IGDPD3.31 SpaceSHMUP Prototype.zip" project2. Open the "__Scene_0" Scene3. Enter Play ... Read more
[ProBuilder] New Shape drawing of a sphere have wrong UVs
1. Open a new project2. Install PB 5.0 or above3. From the New Shape PB option, drag create a sphere in the scene Resultthe Sphere d... Read more
Ubuntu - Clicking the scene camera button causes ArgumentException error
Pressing the Camera button via the scene toolbar produces the following error. ArgumentException: Getting control 0's position in a ... Read more
Shader fails to compile when using Windows 7
Reproduction steps:1. Open the attached project2. Open the Scene in Crest\Crest-Examples\Main\Scenes\main3. Enter Play mode Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class