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AntiAliasing function does not work correctly, the rotated images still ...
Reproduction steps: 1. Open the attached project; 2. Open the scene "RotatedImage"; 3. Observe an object "Image" edges; Actual resu... Read more
Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClip...
Steps reproduce: 1. Open attached project 2. Open ShadowMeta.cginc 3. Replace UnityObjectToClipPos(pos4) to mul(UNITY_MATRIX_MVP, po... Read more
[VR]Build crashes if "Run in background" is true and allow HDR is disabled
Steps to reproduce: 1. Download and open the attached project 2. Build for Standalone 3. Run the build Result:crash Reproduced on ... Read more
Unity crashes when Deep Profile is turned on and Grid Layout Group compo...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Test"; 3. In Profiler window turn on the function "Deep Profile... Read more
Cloth crashes editor in physx::Sc::ClothSim::clearCollisionShapes when e...
To reproduce: 1. Open attached project 2. Enter and exit Play mode until editor crashes Expected: Cloth does not crash the editor ... Read more
Enabling disabled Prefab instance of nested Canvases results in child UI...
How to reproduce: 1. Open the attached project "CanvasBug2" and open "CanvasBug2" scene 2. Expand "Main Canvas" GameObject in the H... Read more
[Metal] Half-precision literal in HLSL is translated to float literal by...
Reproduction steps: 1) Open the attached project (HLSLHalfLiteralBecomesMetalFloatLiteral.zip). 2) Open "MobileBloom.shader". 3) Ob... Read more
Crash at GraphicsCaps::CheckGPUSupported
Fix/Workaround: - make sure you are running Unity directly on your machine (not through Remote Desktop Connection or in a virtual ... Read more
Applying Undo after using Rect Handles throws errors in the console
Applying Undo after using Rectangle Handles in the scene view throws errors in the console Reproduction steps: 1) Create a New Proj... Read more
[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...
Steps to reproduce: 1. Open project from the link 2. Build and run for android -Crash(sometimes requires more tries to run the app) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP