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Impossible to cancel the Asset import process when the import dialog box...
How to reproduce:1. Create a new project2. Import any Asset that takes long enough to open the import dialog box Expected result: it... Read more
[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...
Reproduction steps:1. Download and open the attached "ios14ShaderWarm.zip" project2. Build and deploy the project3. Close the app4. ... Read more
[Android] Resolution Scaling Mode Fixed DPI is not working properly resu...
How to reproduce:1. Open the user's attached project "Resolution Scaling.zip"2. Build and Run the project to an Android device Expec... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...
Reproduction steps:1. In the user's attached project open "SampleScene"2. Enter Play Mode3. Enable Add Some Force component on the "... Read more
[HDRP] Decal draw order does not work with SG Material
Repro steps :- Open attached project- Open SampleScene- Select lower decal projector "Decal Projector_Standard_100"- Change the draw... Read more
Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...
Reproduction steps:1. Open user attached project "Oblivion_Legion.zip"2. Create a "Sky and Fog Settings Profile" asset Expected resu... Read more
VFX Graph shows "undeclared identifier" error when SamplerState node is ...
Reproduction steps:1. Openattached "case_1299912.zip" project and Scenes/SampleScene scene2. Open the Scene view3. In the Hierarchy ... Read more
Search tab show HTML <a> tags for the item count
Repro steps: 1- Open a new project2- Quickly open the global search before loading any new window.3- Make a search (i.e. `profiler`)... Read more
[macOS Catalina][Metal] Prefab edit Scene view appears pixelated
How to reproduce:1. Open the attached project2. Open the Prefab gameObject in the Prefabs folder3. Select the Prefab gameObject in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions