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0
votes
Not Reproducible

Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...

Graphics Device Features

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Oct 24, 2020

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Version/s: 2019.4, 2019.4.12f1

Reproduction steps:1. Open user attached project "Oblivion_Legion.zip"2. Create a "Sky and Fog Settings Profile" asset Expected resu... Read more

1
votes
Fixed

VFX Graph shows "undeclared identifier" error when SamplerState node is ...

Package: Visual Effect Graph

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Dec 16, 2020

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Version/s: 11.0.0

Reproduction steps:1. Openattached "case_1299912.zip" project and Scenes/SampleScene scene2. Open the Scene view3. In the Hierarchy ... Read more

0
votes
Fixed

Search tab show HTML <a> tags for the item count

Quick Search

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Dec 22, 2020

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Version/s: 2021.1

Repro steps: 1- Open a new project2- Quickly open the global search before loading any new window.3- Make a search (i.e. `profiler`)... Read more

0
votes
Duplicate

[macOS Catalina][Metal] Prefab edit Scene view appears pixelated

Metal

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Dec 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project2. Open the Prefab gameObject in the Prefabs folder3. Select the Prefab gameObject in t... Read more

2
votes
Fixed

[Terrain] Normals don't appear around terrain holes

Terrain

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Dec 22, 2020

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Version/s: 2020.2.0a11, 2020.2.0b9

Reproduces in 2020.2.0b9.3373Does not reproduce in 2020.2.0b8Repro steps:1. Create a terrain2. Add 2 layers to the terrain with norm... Read more

2
votes
Fixed

Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build

Serialization

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Dec 22, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more

0
votes
Fixed

The External Objects array is displayed in the Inspector when selecting ...

Asset - Importers

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Dec 23, 2020

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Version/s: 2019.3.0a10, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Open the user's attached project2. In the Project window select the 'bugreport.txt' Asset3. Observe the Inspecto... Read more

1
votes
By Design

[TileMap] Stuck on Application.UpdateScene when drawing Tiles using Tile...

Package: 2D Tilemap

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Dec 08, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open user attached Project2. Open "SCENE_NAME" Scene3. Open Tile Palette, Window -&gt; 2D -&gt; Tile Palette4.... Read more

0
votes
Fixed

AddressableAssetSettings.OnModificationGlobal triggers EntryMoved Modifi...

Package: Build Pipeline - Addressables

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Dec 23, 2020

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Version/s: 1.16.15

How to reproduce:1. Open the attached project (Addressables-ModificationEvent_EntryAdded.zip'2. Open the Addressables Groups window ... Read more

0
votes
Fixed

Scripts are not always immediately recompiled when clicking away during ...

Window management

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Dec 09, 2020

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Version/s: 2021.1.0a5, 2021.1.0a9, 2021.2

How to reproduce:1. Create a new Unity project2. Create a new C# script, but don't finish naming it3. Instead of renaming it or pres... Read more