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0
votes
Fixed

[Windows][IL2CPP] A "SocketException: Protocol option not supported" is ...

Scripting

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Nov 09, 2018

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Version/s: 2018.3.0b9

Repro steps: 1. Open QA attached project "repro_1099133" 2. Build and Run on WindowsStandalone 3. Press the "Test IPv6" button 4. Ch... Read more

0
votes
Fixed

[OSX standalone] Player Resolution Dialog crashes in background

MacOS

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Dec 03, 2018

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Version/s: 2019.1.0a11

OSX standalone player crashes on losing focus from Resolution Dialog. Steps to Reproduce 1. Create a new project 2. Make sure that ... Read more

0
votes
Fixed

Preview window of a transition shows NaN when changing Transition Durati...

Animation

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Oct 21, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b5, 2019.1.0a1

How to reproduce: 1. Open case_1092857-Preview window repro 2. Go to Window -> Animation -> Animator 3. In the Project window select... Read more

0
votes
Fixed

ProBuilder - Multiple exceptions occur when trying to create a new shape

Package: Probuilder

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Dec 03, 2018

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Version/s: 3.0.9

If you have ProBuilder installed and attempt to create a new shape with it, multiple exceptions occur and the shape is not created. ... Read more

2
votes
Fixed

Crash on SetupPrefabInstancesAndFileIDsForSaveFromExistingPrefabInstance...

Scene Management

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Nov 27, 2018

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Version/s: 2018.3.0b11

How to reproduce: 1. Open the "Prefab_Override_Crash.zip" project 2. Open the "scene.unity" scene 3. Select the "Level3Meshes" in th... Read more

0
votes
Fixed

UnityEngine.SpatialTracking.TrackedPoseDriver references are missing

Scripting

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Nov 07, 2018

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Version/s: 2019.1.0a6, 2019.1.0a7

How to reproduce: 1. Open the attached project 2. Open the "MyScene" scene 3. Inspect the errors in the Console window Expected: No... Read more

0
votes
Won't Fix

Not all asset's objects are imported to editor when importing .blend fil...

Asset - Importers

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Oct 19, 2018

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Version/s: 2018.3.0b6

Reproduction steps: 1. Open attached project("BlendPartialImportBug") 2. Drag prefabs "fbx file" and "blend file" into the scene 3. ... Read more

0
votes
Fixed

[LWRP] Changing render scale in runtime has no effect since LWRP 3.3.0

Package: Scriptable Render Pipeline Lightweight

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Nov 30, 2018

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Version/s: 3.3,0

Steps to reproduce: 1. Open attached project with lwrp 4.0.0 or higher 2. Play the scene 3. Observe that render scale changed in run... Read more

0
votes
By Design

[LWRP] Render Scale also scales UI resolution

Package: Scriptable Render Pipeline Lightweight

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Dec 03, 2018

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Version/s:

Steps to reproduce: 1. Open attached project 2. Select the LightweightAsset and slide down the Render Scale value 3. Observe that UI... Read more

0
votes
Won't Fix

[VR][LWRP]Depth of field effect calculated from both eyes is applied to ...

Package: Scriptable Render Pipeline Lightweight

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Dec 03, 2018

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Version/s: 5.2.1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode Expected result: depth of field is applied per eye... Read more

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