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[WebGL] Button's OnClick() doesn't trigger Animator.Play()
How to reproduce it:1. Open the user's attached project 'WebGLAnimation.zip'2. Load the 'repro' scene3. Build on WebGL Standalone (F... Read more
[UI][AR Foundation] Worldspace UI buttons are not responsive when projec...
How to reproduce:1. Open the attached project2. Build project for iOS3. Open Xcode project and deploy it to an iOS device4. Click th... Read more
[Visual Effect Graph] Infinite compilation when opening
Reproduction steps:1. Open the attached project2. In the Project window, double click Test asset3. Observe the Compilation Progress ... Read more
[HDRP] NullReferenceException is constantly thrown with C# 8.0 and Nulla...
How to reproduce:1. Open the attached project ("cs8.zip")2. Upgrade the compiler to C# 8 and set Nullable to enabled Expected result... Read more
Tooltip is not displayed when using CustomPropertyDrawer
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select 'Test'4. Hover the mouse cursor ... Read more
[Profiler] A bar floats off to the left in the Timeline when a bar is se...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. Enter the Play Mode, record some d... Read more
Video starts playing from an arbitrary frame when VideoPlayer.Pause is c...
Reproduction steps:1. Download and open the attached project "case_1283295-VideoPlayer_Bug_Report.zip"2. Open "Video Scene"3. Enter ... Read more
[Burst] X86.Avx2.blend_epi32 bit flip error in managed C# and Burst comp...
How to reproduce:1. Open the attached project ("intrins.zip")2. Review functions in "Reproduce_Avx2_blend_epi32_bugs.cs"3. Debug the... Read more
[Hololens 2] Windows Mixed Reality Portal opens when building Holographi...
How to reproduce:1. Open the attached "PackageXRStandaloneRemotingTest.zip"2. Build and run on UWP Expected result: Holographic remo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used