Search Issue Tracker
Fixed in 4.1.1
Votes
0
Found in [Package]
4.0.9
Issue ID
1291989
Regression
No
[UI][AR Foundation] Worldspace UI buttons are not responsive when project is deployed to an iOS device
How to reproduce:
1. Open the attached project
2. Build project for iOS
3. Open Xcode project and deploy it to an iOS device
4. Click the 'Inhaler Scan' button in the menu
5. Open the attached 'Symbicort Logo Printable.pdf' file
6. Use the attached marker pdf (on screen) to scan it using the app
7. Notice that three button appeared when the marker is scanned
8. Click 'Video' button
9. Click 'Exit' button
10. Click 'Video' button
Expected result: 'Video Guide' window is opened when 'Video' button is clicked
Actual result: Nothing happens when 'Video' button is clicked
Reproducible with: 4.0.9(2019.4.17f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10)
Not reproducible with: 4.1.1(2019.4.17f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10)
Can not test with: 2018.4.30f1 because package and canvas errors
Reproducible with:
iPad 6th gen (iOS 14.2)
Notes:
- Video of reproduction is attached in Edit
- If the issue is not reproducible from the first time please repeat 8 and 9 steps until 'Video' button becomes unresponsive
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone profiler process is hidden in macOS dock
- Shader warnings are being thrown after building Mixed Reality Template
- Error is thrown when entering play mode with build profiles docked and standalone profiler open
- The Player hangs when activating another maximized application
- [XR] Input is not registered and headset view is headlocked after entering Play Mode with Meta XR SDK on 6000.0.0b16 and higher
Resolution Note (fix version 4.1.1):
Fixed in AR Foundation 4.1.1 available from 2019.4