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[Curves] Curves in new particle systems are not initialized
Repro steps: 1. Create a new particle system 2. Enable the Size over Lifetime module 3. Select curve 4. Observe that no curve is ini... Read more
Scroll View content left and right position set to NaN after moving it h...
Steps to reproduce: 1. Download ScrollRectDemo-560p3.zip and open "demo" scene 2. Enter play mode 3. Drag the "Page 1" horizontally... Read more
[Android] OnRenderImage function is called before the camera is rendered
Reproduction steps: 1. Open the attached project; 2. Build the scene "OnRenderImage" on Android platform; 3. Open the built program ... Read more
[2D] [Sprite Mask] Crash when running the game with Tower w/Mask in scene
[2D] [Sprite Mask] Crash when running the game with Tower w/Mask in scene Steps to Repro: 1. open attached project 2. open 2dTestS... Read more
Visual glitch in the scene hierarchy view when drag&drop object to the a...
Visual glitch in the scene hierarchy view when drag&drop object to the asset folder Repro: 1- Open scene "Untitled". 2- Select any ... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce: 1) Open the latest attached proje... Read more
Incorrect marshaling of a struct in il2cpp->native call
Description: Attached code attempts to pass a structure that contains a float[] array to native code. The il2cpp generated code cont... Read more
[Animator] Scale animation affects additive layer without in/out transition
Steps to reproduce: 1. Open the attached project (Case 105225 - fruit_animation.zip) 2. Open the Assets/Main.unity scene 3. Play the... Read more
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce: 1) Open the attach... Read more
Bug reporters Report strength stays at zero (minimum) when reporting a B...
Report strength stays at a minimum no matter what is the quality of the report when Computer is not connected to the Internet. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects