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0
votes
Fixed

[Mobile] WebCamTexture.requestedFPS does not set FPS correctly

Mobile

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Jun 27, 2017

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Version/s: 2017.2.0b1

To Reproduce: 1. Build and run the attached project. 2. Observe that the WebCamTexture FPS is 30, even though "new WebCamTexture(We... Read more

0
votes
Duplicate

[2017.2] StackOverflowException at Engine.RectTransform:ClearDrivenPrope...

UI

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Jun 27, 2017

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Version/s: 2017.2.0b1

This crashes the editor without any 'crash tools' (Bug reporter doesn't pop up, no 'stopped working' window etc), Unity just disappe... Read more

0
votes
Duplicate

[NET 4.6] Editor hangs when switching from Experimental to Stable Script...

Mono

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Jun 27, 2017

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Version/s: 2017.1.0f1

How to reproduce: 1. Create a new project 2. Go to Player Settings 3. Switch Scripting Runtime Version in Other Setting part from St... Read more

0
votes
Won't Fix

Unity crashes/freezes when setting Render Texture size dimensions to ver...

Camera

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Jun 27, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open any project 2. Create a Render Texture 3. Set the texture dimensions to 3D 4. Set the texture size to so... Read more

0
votes
By Design

Editor fails to create a new Sprite Asset from Text Mesh Pro

UI

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Jun 28, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Create new Unity project 2. Import Text Mesh Pro 3. Right click on project view 4. Navigate to Create -> Text... Read more

0
votes
By Design

[iOS] Unity's profiler device memory consumption is different from consu...

Profiling

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Dec 08, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Create a new Unity project 2. Build to iOS with "Development mode" and "Autoconnect profiler" 3. Open the pro... Read more

0
votes
Fixed

Mixed mode lighting with progressive lightmapper adding lights twice

Shadows/Lights

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Jun 27, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open attached "MixedMode.zip" project 2. Observe some shadows darker than others 3. Lighter shadow objects ha... Read more

0
votes
Won't Fix

[NetworkTransform] Character position is not synced when rigibody isKine...

Networking

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Jun 28, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open project 2. Build and run Main scene, choose 'LAN Host' 3. Play scene in editor, select 'LAN Client' 4. Using W... Read more

0
votes
By Design

Emissive lights are visible only with LOD 0

Camera

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (emmisiveBug.7z) 2. Open the "Testland 1" scene 3. In the Scene view, foc... Read more

0
votes
Fixed

Assertion failed: 'IsNormalized(normal)' from the light culling code

Graphics - General

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Jun 20, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "CamaroDemo17.zip" and open in Unity Expected Result: In Console, no error occurs Actua... Read more

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