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[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps: 1. Open the attached project. 2. Make sure that graphics API is set to Metal for iOS. 3. Build and run the "test... Read more
Canvas objects does not correctly update their Render Mode when reparent...
To reproduce: 1. Open attached project (Test.unitypackage); 2. Open "test" scene; 3. Enter Play mode; 4. Choose "Canvas2" game objec... Read more
[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device --Application will crash on... Read more
Prefab field reference shown as Null after swapping files, even though i...
Steps to reproduce: 1. Open user attached project 2. Select "FileCopy / "New->Origin" " from the Editor dropdown menu at the top 3.... Read more
deleting ivy.xml for FB SDK leaves you with stuck progress bar
-e: -repro: 1) create new project 2) switch to FB platform 3) close editor 4) delete ivy.xml under <project folder>\Library\Faceboo... Read more
Crashed in GameObject::GetCullSceneMask when clicking on Lighting button...
Steps to reproduce: 1) Create an empty project and open in Unity 2) Click on Lighting button (Scene's View Control Bar)(image 'butt... Read more
[macOS] Editor significantly slower when using -debugallocator flag
Unity editor is practically unusable in MacOS with Staging. Steps to reproduce: 1. Open Unity with comand line argumets: -enableUn... Read more
[Video Player] Video does not play on standalone build when it is built ...
Steps to reproduce: 1. Open project 2. Build scene to windows 3. Play built scene on windows machine Expected: video will be played... Read more
Failed to load .DLL file, because the specified procedure could not be f...
Repro steps: 1. Open provided projects "cef_test" scene 2. Enter Play mode 3. Press on the "Button" in the Game view 4. Look at the... Read more
[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...
Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to Mono 2x 3. Build to iOS device 4. Press on the image 5. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects