Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b2
Issue ID
905955
Regression
Yes
Crashed in GameObject::GetCullSceneMask when clicking on Lighting button in Scene's View Control Bar
Steps to reproduce:
1) Create an empty project and open in Unity
2) Click on Lighting button (Scene's View Control Bar)(image 'button.png' attached)
--Observe crash : GameObject::GetCullSceneMask
Expected result: turns Scene view lighting (lights, object shading, etc) on or off
Actual result: Editor crashes
Reproduced with:
2017.1.0b2
Not reproduced with:
5.5.3p2, 5.6.0p3, 2017.1.0b1
Regression from:
2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment