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[Video] Editor crashes on skipping transcoding twice for video
Editor crashes when transcoding is skipped twice for a video when it is being re-imported. Refer the attached video Steps to reprod... Read more
Video encoded with Microsoft RLE Video fails to be imported and decoded
Steps to reproduce: 1. Download and open the attached project 2. Select "FlickAnimation" in the project browser Expected result: t... Read more
The changelog in Package Manager for TextMesh Pro doesn't show the chang...
Repro steps: 1. Create a new project 2. Open Package Manager 3. Update TextMesh Pro to 1.2.4 4. Notice that a newer version 1.3.0 is... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce: 1. Open user attached project 2. Build & Run on to an Android 4 device 3. Click the button and observe the logca... Read more
WASM streaming doesn't work using Build&Run Release builds
-e: when trying to have your build served from the built-in webserver it fails when WASM streaming is enabled -repro: --open attach... Read more
Unity crashes when repathing agent destination
How to reproduce: 1. Open attached project 2. Open scene 3. Open the Navigation window 4. Select the Capsule gameobject - The NavM... Read more
"get_unityVersion is not allowed to be called while application is termi...
Reproduction steps: 1. Using these command line arguments, open "Archive.zip" project: "Unity.app/Contents/MacOS/Unity -projectPath... Read more
[Alembic] Points Motion Vector shader doesn't work
Alembic Points Motion Vector shader doesn't work 1. What happened Having Motion Blur setup with PPStack ignore Points on an alembic... Read more
[Asset Importers] Changing scale factor in model settings of model/rig a...
Changing scale factor in model settings of model/rig asset only transforms the model and not the rig Expected Result: Rig also scal... Read more
[Alembic] Camera objects aren't using Physical camera on import
Alembic Importer needs to have the same behavior as the FBX Importer which is now supports Physical Camera property. 1. Make you ha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.