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Lights not rendered correctly on Samsung S6 Edge device on Vulkan
Steps to reproduce: 1. Open attached project 2. Open "Lights" scene and build for android 3. Observe lights behaving incorrectly, al... Read more
[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce: 1. Using Unity Hub create a new project using LWRP template 2. Switch platform to iOS 3. Build and run SampleScene ... Read more
[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...
To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity 2. Open "start" scene 3. Set Scripti... Read more
Using range serialized field will not update the inspector correctly.
Steps to reproduce - Open the attached project in 2018.3.0f1 - Select the cube object - Open the script CubeMovement - Change [Range... Read more
[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
In mesh mode, particles do not emmit the last assigned mesh of the list
Fixed in 2018.2.15f1 Read more
Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...
How to reproduce: 1. Open the attached project 2. Open "Instancing Bug" scene 3. Enter the Play Mode 4. Select "Instances B" in the ... Read more
[Android] Spurious "Unable to find libaudioplugingvrunity" error in `adb...
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Check the logcat and observe the "Unable to... Read more
AssetDatabase.LoadAllAssetsAtPath fails to load built in assets
In Unity 2018.2, when attempting to use the "AssetDatabase.LoadAllAssetsAtPath" to load the assets from either "Library/unity defaul... Read more
[Performance] UI Animators.update performance regression from the 2018.1...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the Raw Hierarchy data in the Profiler Window A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fog "Density" field dragging is too sensitive
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- Console window loses focus of the last message when a lot of messages are shown in a row
- Shadow artifacts appear when using a merged mesh with a specific Near Plane value in the Play Mode in URP
- "TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" error when a lot of web requests are sent within a few minutes