Search Issue Tracker
Light Sources that are contained by disabled GameObject are not shown in...
1. Open the attached Users project and "Light scene" scene 2. Go to Window --> Lighting --> Light Explorer 3. Observe the Lights in... Read more
The penetration state of a Sphere's Character Controller allow it to mov...
Reproduction steps: 1. Import attached project (ReproProject.zip) 2. Open "MoverScalePenetration" scene. 3. Enter Play mode. Expec... Read more
[Android] Application.targetFrameRate doesn't work if 'V Sync Count' is...
[Android] [iOS] Application.targetFrameRate doesn't work if 'V Sync Count' is set to 'Don't Sync' in the Quality Settings, but work... Read more
[VideoPlayer] H264 videos don't loop on Samsung Galaxy S3 when Render Mo...
How to reproduce: 1. Download the attached project 2. Build and run on Android device 3. Video starts playing (loop is enabled) Resu... Read more
GameObject::GetSupportedMessagesRecalculate crashes when Unity enters Pl...
To reproduce: 1. Download attached project "TwoWeeks.zip" and open in Unity 2. Open "Menu" Scene 3. Enter Play mode 4. Press on "LA... Read more
Prefab with Skinned Mesh Renderer unable to Apply changes made to Bounds...
Steps to reproduce: 1. Open QA attached "SkinnedMeshRendererTest.zip" project 2. Select Cube in hierarchy 3. In the Skinned Mesh Ren... Read more
Unity crashes instead of throwing StackOverflowException error (.NET 4.6)
Reproduction steps: 1. Open project attached(New Unity Project 6.zip). 2. Open "Repro" scene. 3. Press play. Expected result: Stack... Read more
Setting isOn property of canvas UI element Toggle from inspector does no...
Steps to reproduce: 1. Open attached project 2. Open "Main" scene 3. Press play 3. Select Canvas->Toggle 4. In the inspector window,... Read more
The bounciness combine value of a physics material affects the colliding...
The bounciness combine value of a physics material affects the colliding objects Steps to reproduce: 1. Open attached project. 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used