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[Android] Keyboard doesn't open when an InputField is touched with API L...
Repro steps: 1. Open attached project 2. Make sure Target API Level is set to "Automatic (highest installed)" 3. Build and Run on An... Read more
Getting 'ArgumentException: Illegal characters in path' when opening pre...
To reproduce: 1. Open users attached project "New Unity Project.zip" 2. Open Preferences window Expected result: Preferences window... Read more
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce: 1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip" 2. Open "DownloadHandler.ReceiveContentLength ... Read more
[iOS] Unity adds Game Center and Push Notifications Capabilities to Xcod...
Unity automatically adds Game Center and Push notifications Capabilities to Xcode project, if you have code using those features e.g... Read more
[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is c...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Change any Viewport Rec variable for object "Came... Read more
Deleting a GameObject hidden via hierarchy won't update visibility windo...
Steps to reproduce: 1. Create a GameObject (e.g. Cube) 2. Press the little eye icon in the "Hierarchy"-window to hide it. 3. Delete... Read more
[Android][Vulkan] Terrain with Draw Instanced enabled is not rendered on...
How to reproduce: 1. Open attached "TerrainNotRendered" project 2. Build&Run "SampleScene" to Android 3. Launch application Expecte... Read more
[Improved Prefabs] Errors occurs on selecting "No Overrides" when an ove...
Null reference exception occurs on selecting "No Overrides" option in override window after an override has been applied through ove... Read more
D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...
Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more
[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape Steps to Repro: 1. Create a new or o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map