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[Shader Graph] Package Description makes no mention of support for Unive...
The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more
[Android] Activator.CreateInstance(Type) behaves differently with nullab...
To reproduce:1. Open attached project "NullableRepro.zip"2. Switch to Android Platform3. Build and run for on Android device (try IL... Read more
Changing VFX graph capacity to a high number results in Unity running sl...
How to reproduce:1. Open attached project "VFXDisappear.zip" and scene "SampleScene" (a visual effect in the scene must be present)2... Read more
[Templates] The Lightweight RP template readme is out of date
The readme included with the LWRP project template is out of date in several places: - It states that LWRP is still in preview and p... Read more
[Templates] HDRP template is not marked as preview in the hub
When creating a new project in the hub, the HDRP template will not be marked as preview. This was working when using 2019.2.0b9, but... Read more
RectMask2D diffrently masks Image in the Play Mode when animating Rect T...
How to reproduce:1. Open the attached 'RectMaskBug.zip' project2. Open 'SampleScene' scene3. Play the animation assigned to 'Canvas'... Read more
[Editor] 'Building' and 'Downloading' text is clipping when an asset is ...
Download progress Text from is clipping while downloading an asset through the project tab. Steps to Reproduce:1. Create a new proje... Read more
[iOS] Multi-Display causes a crash on Metal`MTLReportFailure
How to reproduce:1. Build the "Multi-Display.zip" project for iOS2. Connect extra screen to iOS device (via cable or Airplay)3. Run ... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
[Shader Graph] [Mac] Master node, Property Window, and Main Preview wind...
Fails to load Master node, Property Window, and Main Preview in shader graph and throws an error. Steps to reproduce:1. Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components