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1
votes
Fixed

[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...

Mesh

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Nov 03, 2020

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Version/s: 2018.4, 2019.3.6f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open project "ok.zip"2. Open Scene "TestGenerateNewUV2Layout"3. Press Play Expected result: Unity handles the ab... Read more

0
votes
Fixed

[IMGUI] The properties under Scoped Registries are overlapping when the ...

IMGUI

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Dec 04, 2020

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Version/s: 2021.1.0a8, 2021.1.0a9

Button text is clipping and properties are going out of pannel under Scoped Registries of Package Manager while decreasing the size ... Read more

2
votes
Third Party Issue

Physics.CapsuleCast ignores Mesh Collider when Z-axis of the Capsule mat...

Physics

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Dec 03, 2020

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Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached project "CapsuleCast Ignores Mesh Collider.zip"2. Enter Play Mode3. Open Scene View4. Look ... Read more

2
votes
Third Party Issue

Memory fallback allocations happen at the start of the frame and more du...

Package: Entity Component System (ECS)

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Nov 24, 2020

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Version/s: ECS 0.16.0-preview.21

How to reproduce:1. Open the user's attached project("GC_Mainline.zip").2. Enter Play mode3. In the Game View click "Craft Games"4. ... Read more

1
votes
Fixed

[Android] A GLSL error occurs when using the Unity Particle System

Visual Effects - Legacy

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Jun 11, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b8, 2020.2, 2021.1

Reproduction steps:1. Download and open the attached project called "TestGLSLError.zip"2. Open the TestScene3. Build and install on ... Read more

0
votes
By Design

[ShaderGraph] Lightmap texels are improperly invalidated when using cust...

Package: Shader Graph

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Dec 04, 2020

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Version/s: 10.2.0

Steps to reproduce: 1. Download and open the attached project2. Open GITest scene3. Navigate to the Lighting window and click on Gen... Read more

1
votes
Won't Fix

[VFX] Compilation fails with ENABLE_LEGACY_INPUT_MANAGER not defined

Package: Visual Effect Graph

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Dec 05, 2020

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Version/s: 8.3.1

Compilation error on m_CachedSmoothValue with VFX 8.3.1Repro step :- Create a new empty 3D project- Add com.unity.visualeffectgraph ... Read more

0
votes
By Design

[Android] Shadowmap artefact appears on Adreno devices

Android

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Nov 20, 2020

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Version/s: 2019.4, 2019.4.14f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open "s1" Scene in the attached "ShadowTest_19_4.zip" Project2. Enter PlayMode and observe the character's shado... Read more

0
votes
Fixed

Scale is overloaded when resizing TextMeshPro component using yellow bor...

Package: TextMeshPro

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Nov 26, 2020

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Version/s: 3.0.3

Reproduction steps:1. Open user attached Project "CookieInvaders"2. Open "Assets/Scenes/MainScene"3. Select GameObject _Game > UI... Read more

0
votes
Fixed

Label set with EditorGUILayout.PropertyField is not respected when using...

Inspector Framework

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Dec 06, 2020

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Version/s: 2020.2.0a13, 2020.2.0b12, 2021.1

How to reproduce:1. Open the attached '1297656.zip' project2. Open 'SampleScene'3. In the Hierarchy window select the 'Example' obje... Read more

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