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Polybrush - The Package description states that the package is in Preview
The description for Polybrush 1.0.0 states the following: "IMPORTANT: Polybrush is still in "Preview"..." Since Polybrush is now out... Read more
[Metal][iOS] HDR and DepthOnly cause extra render passes
To reproduce:1. Open attached project "mem-ref.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. After the project ... Read more
Unity Editor crashes when changing HDR value of emission color
How to reproduce:1. Open user's attached project2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials)... Read more
Unity editor freezes on Play mode when using SceneManager.LoadSceneAsync
To reproduce:1. Open the attached project from google drive2. Open scene SampleScene and press Play Actual result: Unity editor free... Read more
Unity Mobile Notification package shows too many alarms when using Samsu...
To reproduce:1. Open attached project2. Build and run to Galaxy device3. 3 times go in the background of the app4. Check logcat Actu... Read more
Name Input field does not appear when creating an Asset Bundle containin...
How to reproduce:1. Open user-supplied project2. In Project Window select Asset "Square"3. At the bottom of Inspector Window: create... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
[Android] Texture becomes distorted when using slider to change size of ...
To reproduce:1. Open attached project2. Build and run to Android3. Move the slider and watch the texture Actual result: The texture ... Read more
[Tilemap] Placing a tile on grid from Tile Palette has offcentered wiref...
How to reproduce:1. Open attached project2. Open Tile Palette3. Select middle tile4. Try placing it on Tilemap. Expected result: Hex... Read more
[2D] [Animation] Sprite not found in SpriteRenderer when moving between ...
[2D] [Animation] Sprite not found in SpriteRenderer when moving between 2 keys with different Labels in Sprite Resolver Steps to Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved