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[HUB] Unable to sign in using HUB on Windows
Unable to sign in using HUB on Windows. It keeps shows the following message "You are currently not connected to a network. Some opt... Read more
[TextureSheetAnimation] Missing sprite references in 19.1 upgrade / some...
Repro steps: 1. Open the 15_SpriteTextures scene from the project attached in the comments below. 2. Select the particle system in t... Read more
!asset->IsFolderAsset()' error is thrown when building a AssetBundle con...
How to reproduce: 1. Open the attached project 2. Go to menu bar -> Assets -> select Built AssetBundle 3. Go to the Console window ... Read more
[Editor] Preset cant be added to a game object by dragging it from proje...
Steps To Reproduce: 1. Create a new Project. 2. Hierarchy > 3D > Cube. 3. Create a preset of box collider of the cube. 4. Select th... Read more
Probuilder causes IL2CPP builds to fail
Building for IL2CPP fails when the Probuilder package is present. Reproduction Steps: 1. Attempt to build the attached project 2. O... Read more
[Terrain] Painting on overlapped terrains will randomly paint on one or ...
When you select a terrain and try to paint/raise/lower it, the currently selected terrain should get that modification. As it is rig... Read more
[Video] Transcoding some video clips to H265 bloats the file size almost...
1. Import the attached BigBuckBunny_2000hevc.mp4 file 2. Transcode it to H265 Note that the inital file size of 2.4 MB bloats up to... Read more
[PostProcessing] [Android] [Gles2] Motion Blur effect gives too blurry r...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more
Bone animations fails to work on GameObjects when animations is scripted
Steps to reproduce: 1. Open users attached project 2. If you get errors press Help in the Toolbard and Reset packages to default if... Read more
Build freezes for several seconds when calling DrawMeshInstanced on WebG...
Steps to reproduce: 1. Open users attached project 2. Build and run using WebGL Expected result: Build does not freeze when calling... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material