Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a10
Issue ID
1103185
Regression
Yes
[Editor] Preset cant be added to a game object by dragging it from project to inspector
Steps To Reproduce:
1. Create a new Project.
2. Hierarchy > 3D > Cube.
3. Create a preset of box collider of the cube.
4. Select the cube in the hierarchy.
5. Drag the box collider preset below the add component section in the inspector.
Expected Result: The preset should be added to the cube.
Observed Result: The preset is not added.
Reproducible In: 2019.1.0a11, 2019.1.0a10
Not Reproducible In: 2019.1.0a9, 2018.3.0b12
Environment: Win and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment