Search Issue Tracker
Fixed
Votes
0
Found in
2019.1.0a10
Issue ID
1103414
Regression
Yes
[HUB] Unable to sign in using HUB on Windows
Unable to sign in using HUB on Windows. It keeps shows the following message "You are currently not connected to a network. Some options will be unavailable" even though the internet is connected to the system.
Steps to Repro:
1. Launch HUB
2. Sign in
Actual Result:
1. Nothing happens
2. The user is unable to access collab projects due to this
Expected Result:
1. The user is prompted to sign-in
Occurring with:
HUB 1.3.0
Working with:
HUB 0.18.1
Note:
From Unity, 2019.1.0a10 it has to be launched through HUB
Environment:
Windows Only
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Connection issue fix applied on Hub version 1.3.1