Search Issue Tracker
Fixed in 3.10.0-preview.0
Fixed in 3.10.1
Votes
0
Found in [Package]
3.0.9
Issue ID
1103460
Regression
Yes
Probuilder causes IL2CPP builds to fail
Building for IL2CPP fails when the Probuilder package is present.
Reproduction Steps:
1. Attempt to build the attached project
2. Observe a failure to build
Note that Mono is unaffected, and the following settings make no difference:
- Scripting Runtime Version
- API Compatibility Level
- Strip Engine Code
- Managed Stripping Level
- Development/nondevelopment
Reproducible for Standalone/Windows, PS4.
Reproducible in packages 3.0.2, 3.0.9.
Reproducible in versions 2019.1.0a7, 2019.1.0a8, 2019.1.0a9, 2019.1.0a10.
Not reproducible in version 2019.1.0a6.
Not reproducible in packages 3.0.0, 3.0.1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment