Search Issue Tracker
Fixed in 3.10.0-preview.0
Fixed in 3.10.1
Votes
0
Found in [Package]
3.0.9
Issue ID
1103460
Regression
Yes
Probuilder causes IL2CPP builds to fail
Building for IL2CPP fails when the Probuilder package is present.
Reproduction Steps:
1. Attempt to build the attached project
2. Observe a failure to build
Note that Mono is unaffected, and the following settings make no difference:
- Scripting Runtime Version
- API Compatibility Level
- Strip Engine Code
- Managed Stripping Level
- Development/nondevelopment
Reproducible for Standalone/Windows, PS4.
Reproducible in packages 3.0.2, 3.0.9.
Reproducible in versions 2019.1.0a7, 2019.1.0a8, 2019.1.0a9, 2019.1.0a10.
Not reproducible in version 2019.1.0a6.
Not reproducible in packages 3.0.0, 3.0.1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment