Search Issue Tracker
Using stackalloc causes a hard crash with stack buffer overflow exceptio...
How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more
[PostProcessing] Graphics.CopyTexture() errors are thrown when disabling...
How to reproduce:1. Open the "SampleScene" in the attached project "case_1174195-SSR_Bug"2. Make sure SSR is enabled in the "Post-Pr... Read more
[Package Manager] User's registered assets are not displayed when "My as...
"OverflowException" is thrown and user's registered assets are not displayed when "My assets" dropdown is selected in Package manage... Read more
[Scripting] Custom Editor's toggle in hierarchy window does not work if ...
Using EditorApplication.hierarchyWindowItemOnGUI to show a toggle on the left of a GameObject in Hierarchy, it does not accept click... Read more
[XR][Post Processing] Auto exposure affect only the left half of an eye ...
How to reproduce:1. Open the "case1173575_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected... Read more
[VCS] Deleting multiple assets while version control is enabled is very ...
How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more
Attempting to create a zero length compute buffer is thrown after upgrad...
To reproduce:1. Create a new project with Universal RP template;2. Upgrade Universal RP package to 7.1.1 (latest SRP master);3. Obse... Read more
[2D] Type selection drop-down of "Sprite Editor Window" text gets clipped
Text gets clipped from the type selection drop-down, under Sprite Editor window Step to Reproduce:1. Create a new project with 2D Te... Read more
2D character bones are deatached from body when 2D PSD Importer package ...
How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more
Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps:1. Open attached project2. In the Player settings, in the Resolution and Presentation section, enable the Display Resolu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed