Search Issue Tracker
Profiler window does not retain the middle-splitter position and module ...
How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Change the position of the middle-splitter, that is sepa... Read more
Custom "Failed to extract resources needed by Il2CPP" error message when...
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more
Unity UI package throws RaycastHit namespace errors when built-in Physic...
How to reproduce:1. Create a new project2. Open Package Manager and go to Built-in packages3. Disable Physics built-in package4. Obs... Read more
[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...
Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more
[IMGUI] Custom "Logo Duration" slider is not aligned with the unity defa...
Custom "Logo Duration" slider is not aligned with the unity default logo duration slider under Splash Image in player settings Steps... Read more
Timeline using DSP clock is delayed if frame rate is unstable before pla...
Steps to reproduce:1. Download the attached project and open "boot" scene2. Enter play mode and wait until a new scene is loaded3. I... Read more
[Editor] Color Picker state is always active even if a color is selected...
Color picker keeps on selecting colors even if the mouse is clicked at a particular color also selected color is not getting applied... Read more
[tvOS] TouchScreenKeyboard.visible is not updated to False when the keyb...
How to reproduce:1. Build the attached project for tvOS (or tvOS simulator)2. Run the app via Xcode3. Press the "Visible Check" butt... Read more
[Linux] Project Settings window cannot go over Build Settings window
How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more
Apk freezes when rapidly calling the Texture.GetNativeTexturePtr function
Steps to reproduce:1. Build and run the user-attached project Expected: no freezeActual: build freezes Reproduced in: 2019.1.10f1, 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MaskField Choices Elements tooltip covers the entire window while scrolling through the Elements
- Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
- Visual Effect Graph sample titles display in non-human-readable format
- UxmlNamespacePrefix does not apply when using UIBuilder documents
- UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list