Search Issue Tracker

0
votes
Fixed

Bundles are Built with the same Hashes when the Bundles are modified

Package: Scriptable BuildPipeline

-

Nov 05, 2020

-

Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached Project "r322459"2. Press Piece -> Re-create test prefab3. Press Piece -> Re-create t... Read more

0
votes
Active

[MLAgents] Errors are thrown on setting negative 'Branches-Size' value ...

Package: ML-Agents

-

Dec 03, 2020

-

Version/s: 1.0.2

On setting negative 'Branches-Size' in Behaviour Parameters MLAgents-Component, console flooded with 'Array size must be non-negativ... Read more

2
votes
Won't Fix

Unity drawing an unused Namespace's Struct when creating a Struct with t...

Serialization

-

Nov 25, 2020

-

Version/s: 2018.4, 2020.1.9f1, 2021.1

Reproduction steps:1. Open attached Project "StructIssue"2. Attach the "BuggedStruct" Script to any GameObject Expected result: The ... Read more

0
votes
Fixed

Input.GetAxis("Mouse X") stops working after Game view has been moved/re...

Windows

-

Dec 02, 2020

-

Version/s: 2020.2.0a12, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project "Test2018.zip"2. Press Play3. Move Game view as a separate window4. Dock the Game view somewhere ... Read more

0
votes
Fixed

[PLM] Lightmap directionality appears differently during vs. completed bake

Progressive Lightmapper

-

Dec 02, 2020

-

Version/s:

Steps to reproduce: 1. Download CornellBox project and open CornellBox scene (more details in the comments)2. Make sure that Progres... Read more

1
votes
By Design

UnityWebRequest fails when Managed Stripping Level is enabled

Networking

-

Dec 03, 2020

-

Version/s: 2020.1, 2020.2.0b13, 2021.1

Reproduction steps:1. Open attached project "TestDownload.zip" and scene "TestUnityWebRequest"2. In Editor menu, select Tools -> ... Read more

0
votes
Fixed

Compute Shader with integer image store fails to compile with Vulkan Gra...

Shader System

-

Dec 02, 2020

-

Version/s: 2018.4, 2021.1, 2021.1.0a7

How to reproduce:1. Open the user's attached "ComputeShaders.zip" project2. Right-click on the "NewComputeShader" Asset in the Proje... Read more

0
votes
Fixed

[HDRP] NullReferenceException errors are thrown on exiting from the Play...

Package: Scriptable Render Pipeline HD

-

Dec 03, 2020

-

Version/s: 10.2.1, 10.2.0.

NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more

1
votes
Not Reproducible

[Input System] Input lags when keeping the Editor open for a long time o...

Package: Input System

-

Oct 26, 2020

-

Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the user's attached "NewInputSystemLag" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Pres... Read more

0
votes
Fixed

[Bug Reporter] Unity Bug Reporter window doesn't follow Unity design gui...

Bugreporter

-

Nov 29, 2020

-

Version/s: 2021.1.0a4, 2021.1.0a7

How to reproduce:1. Create a new project2. Click Help > Report a Bug Expected results: Unity Bug Reporter window follows Unity de... Read more