Search Issue Tracker
Not Reproducible
Votes
1
Found in [Package]
1.1.0-preview.2
Issue ID
1287885
Regression
No
[Input System] Input lags when keeping the Editor open for a long time on Windows 7
Reproduction steps:
1. Open the user's attached "NewInputSystemLag" project
2. Open Assets/Scenes/SampleScene
3. Enter Play Mode
4. Press the Enter key
5. Notice that there is no input lag
6. Leave Play Mode
7. Leave the Editor open for a couple of hours
8. Enter Play Mode again
9. Press the Enter key
Expected result: There is no delay between pressing the button and the Input Action occurring
Actual result: There is a delay between pressing the button and the Input Action occurring
Reproduces on: 1.0.1 (2019.4.15f1), 1.1.0-preview.2 (2020.1.14f1, 2020.2.0b11, 2021.1.0a6)
Can't test: 2018.4 (package version too old)
Notes:
- Only reproducible on Windows 7
- After about 8 hours, there is a 1-second delay
- Restarting the Editor gets rid of the lag
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
Add comment