Search Issue Tracker

7
votes
Fixed

[UWP] Xbox OnScreenKeyboard is immediately closed when selecting InputField

Universal Windows Platform

-

Oct 22, 2020

-

Version/s:

Selecting a Unity InputField or TextMeshPro UI control brings up the Xbox OnScreenKeyboard and allow text to be entered. However, on... Read more

1
votes
Fixed

[Shadergraph] Shadergraph shader errors in console are not cleared when ...

Package: Shader Graph

-

Nov 30, 2020

-

Version/s: 11

Repro steps (case 1):1. Create a new shader graph2. Create a custom function node3. Give the custom function node a float output4. P... Read more

0
votes
Fixed

Cinemachine 3rd Person Aim blends badly in StateDrivenCamera

Cinemachine

-

Nov 19, 2020

-

Version/s: 2018.4, 2020.1.7f1, 2021.1

How to reproduce:1. Open the attached "Cinemachine3rdPersonAimStateDrivenBlendBug.zip" project2. Open the SampleScene3. Enter Play M... Read more

0
votes
Fixed

[DXR] Ray-traced shadows cast by semi-transparent objects receive artifacts

Graphics Device Features

-

Nov 24, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b12, 2021.1

How to reproduce:1. Open the attached project named "U - TEST.zip"2. Open the "Bug with ray traced shadows from semi-transparent gla... Read more

0
votes
By Design

[HDRP] [Post Processing] Only one Camera receives Post Processing effect...

Package: Scriptable Render Pipeline HD

-

Nov 18, 2020

-

Version/s: 10.2.0

Reproduction steps:1. Open customer's attached project in "HDRPnCamBug.zip"2. Open "VolMaskL" scene3. Disable "Camera" GameObject4. ... Read more

1
votes
Fixed

Tilemap doesn't change the color of the tile when the Mode of the Tilema...

2D

-

Nov 26, 2020

-

Version/s: 2019.4.15f1, 2020.1.13f1, 2020.2.0b3, 2021.1

How to reproduce:1. Open the attached '1295449.zip' project2. Open 'SampleScene'3. Open Window > 2D > Tile Palette4. In the Ti... Read more

0
votes
Fixed

A second blank editor window is opened and may cause a crash when openin...

Window management

-

Oct 20, 2020

-

Version/s: 2019.3.0a2, 2021.1

Reproduction steps:1. Open user's attached project Expected result: One editor window is openedActual result: A second blank editor ... Read more

0
votes
Fixed

Multi tap and Hold Interactions are not fired after running a test when ...

Package: Input System

-

Nov 25, 2020

-

Version/s: 1.1.0-preview.2

How to reproduce:1. Open the attached "1295178_Repro" project2. Open the "Double Click" Scene3. Open the Test Runner window (Window-... Read more

0
votes
Won't Fix

[Metal] [iOS] GPU Execution of the command buffer was aborted due to an ...

Metal

-

Nov 17, 2020

-

Version/s: 2020.1, 2020.1.12f1

Reproduction steps:1. Open the project from the drive (info for access in edits ctrl+f "access" (size is above 20GB extracted))If th... Read more

2
votes
Not Reproducible

Linux Editor starts ignoring mouse input after opening the Sprite Editor...

Linux

-

Nov 27, 2020

-

Version/s: 2020.1.13f1

How to reproduce:1. Open the attached project (1295744.zip)2. In the "Project" panel select the "Player" sprite3. In the "Inspector"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.