Search Issue Tracker

Not Reproducible



Found in


Issue ID




Linux Editor starts ignoring mouse input after opening the Sprite Editor through the Inspector



How to reproduce:
1. Open the attached project (
2. In the "Project" panel select the "Player" sprite
3. In the "Inspector" press the "Sprite Editor" button
4. After the "Sprite Editor" window opens try to open the "Texture Type" dropdown in the "Inspector"

Expected result: The dropdown opens
Actual result: The dropdown can not be opened

Reproducible with: 2020.1.13f1, 2020.1.16f1
Not reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.12f1 2020.2.0b14, 2021.1.0a8

1. Reproducible on Ubuntu 18.04
2. Not reproducible on Windows 10
3. Input starts working again after entering Play mode using Ctrl+P

Comments (1)

  1. krisu

    Dec 11, 2020 08:42

    Sprite Editor Window is not only thing whats ignoring.
    When i do something on TextMeshPro font.asset in inspector, in few minutes also begin to ignore in same way like in Sprite Editor Window.

    I go back to 2020.1.12f1 until its fixed.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.