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Fixed in 2019.4.X

Votes

0

Found in

2018.4

2020.1.7f1

2021.1

Issue ID

1293875

Regression

No

Cinemachine 3rd Person Aim blends badly in StateDrivenCamera

Cinemachine

-

How to reproduce:
1. Open the attached "Cinemachine3rdPersonAimStateDrivenBlendBug.zip" project
2. Open the SampleScene
3. Enter Play Mode
4. Open the Scene view
5. Observe the erratic blending behaviour in the Scene view

Expected result: Camera is blending smoothly between the three child cameras
Actual result: Camera is not blending smoothly between the three child cameras

Reproducible with: 2.7.1 (2018.4.30f1, 2019.4.16f1, 2020.1.16f1, 2020.2.0b14, 2021.1.0a8)

  1. Resolution Note (fix version 2019.4):

    Fix will be available in 2.7.2 or the release after 2.7.1. Temporary fix can be found on the forum here: https://forum.unity.com/threads/3rd-person-follow-body-blends-badly-in-statedrivencamera.1008784/#post-6556150

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