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Fixed in 2019.4.X
Votes
0
Found in
2018.4
2020.1.7f1
2021.1
Issue ID
1293875
Regression
No
Cinemachine 3rd Person Aim blends badly in StateDrivenCamera
How to reproduce:
1. Open the attached "Cinemachine3rdPersonAimStateDrivenBlendBug.zip" project
2. Open the SampleScene
3. Enter Play Mode
4. Open the Scene view
5. Observe the erratic blending behaviour in the Scene view
Expected result: Camera is blending smoothly between the three child cameras
Actual result: Camera is not blending smoothly between the three child cameras
Reproducible with: 2.7.1 (2018.4.30f1, 2019.4.16f1, 2020.1.16f1, 2020.2.0b14, 2021.1.0a8)
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Resolution Note (fix version 2019.4):
Fix will be available in 2.7.2 or the release after 2.7.1. Temporary fix can be found on the forum here: https://forum.unity.com/threads/3rd-person-follow-body-blends-badly-in-statedrivencamera.1008784/#post-6556150