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0
votes
Fixed

Crash when generating Lights with a static asset

Shadows/Lights

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Nov 18, 2020

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Version/s: 2020.2, 2020.2.0b11

How to reproduce:1. Open the user's attached project and "index" scene2. Set "fireplace" and all it's children to static3. In the li... Read more

0
votes
Duplicate

Vector2 and Vector3 Property Field height is 2px larger than other Prope...

IMGUI

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Nov 27, 2020

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Version/s: 2019.4, 2020.1, 2020.1.15f1

How to reproduce:1. Download and open the attached project 'WidePropertyField.zip'2. Open Tools -> Test3. Set Wide Mode to True b... Read more

0
votes
Fixed

LineRenderer points lists suffers from performance issues when list is l...

UI Toolkit

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Nov 30, 2020

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Version/s: 2018.4

1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more

0
votes
Fixed

Changing parent of teleported game object with ArticulationBody componen...

Physics

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Nov 30, 2020

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Version/s: 2018.2.7f1, 2020.1

Create a “complex” articulation body hierarchy.Call articulationBody.Teleport() on the root of the articulation body hierarchyImmedi... Read more

0
votes
Fixed

[VFX] Dropdown icon of VFX component is misaligned and not at center for...

Package: Visual Effect Graph

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Nov 30, 2020

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Version/s: 10.2

Dropdown icon of VFX component is misaligned and not at center for sub-components. Refer the attached screenshot Steps to reproduce:... Read more

0
votes
Fixed

[VFX] Frame Gizmos icon in Play Controls for VFX component is blurred

Package: Visual Effect Graph

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Nov 30, 2020

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Version/s: 10.2

Image icon used for Frame Gizmos in Play Controls for VFX component is blurred. Refer the attached screenshot Steps to reproduce:1) ... Read more

0
votes
Fixed

NullReferenceException is thrown in the Console log when selecting a Gam...

Package: Build Pipeline - Addressables

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Nov 20, 2020

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Version/s: 1.16.10

How to reproduce:1. Open the user's attached "Bug_AddressableSubAsset.zip" project2. Open the "SampleScene" Scene3. Select the "BadO... Read more

0
votes
Fixed

[Addressables] ResourceLocations fails to load when calling LoadResource...

Package: Build Pipeline - Addressables

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Nov 30, 2020

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Version/s: 1.16.10

How to reproduce:1. Open attached "UnityAddressablesLoadResourceLocationsAsync.zip" project and SampleScene scene2. Enter the Play m... Read more

7
votes
Fixed

[UWP] Xbox OnScreenKeyboard is immediately closed when selecting InputField

Universal Windows Platform

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Oct 22, 2020

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Version/s:

Selecting a Unity InputField or TextMeshPro UI control brings up the Xbox OnScreenKeyboard and allow text to be entered. However, on... Read more

1
votes
Fixed

[Shadergraph] Shadergraph shader errors in console are not cleared when ...

Package: Shader Graph

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Nov 30, 2020

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Version/s: 11

Repro steps (case 1):1. Create a new shader graph2. Create a custom function node3. Give the custom function node a float output4. P... Read more