Search Issue Tracker
Fixed in 12.1.0
Votes
0
Found in [Package]
10.2
Issue ID
1296206
Regression
No
[VFX] Frame Gizmos icon in Play Controls for VFX component is blurred
Image icon used for Frame Gizmos in Play Controls for VFX component is blurred. Refer the attached screenshot
Steps to reproduce:
1) Create a new project
2) Package Manager > Install VFX package
3) GameObject > Visual Effects > Visual Effect
4) Assign an asset template
Actual result: Image icon used for Frame Gizmos is blurred
Expected result: Image icon used for Frame Gizmos should not be blurred
Occurring in: 2021.1.0a8, 2020.2.0b14, 2020.1.9f1, 2019.4.12f1 with VFX package version 10.2, 9.0.0, 7.3.1
Environment: Both Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 12.1.0):
Fixed in HDRP 12.1.0 which is available in Unity 2021.2.0b16 and above