Search Issue Tracker
Fixed in 12.1.0
Votes
0
Found in [Package]
10.2
Issue ID
1296206
Regression
No
[VFX] Frame Gizmos icon in Play Controls for VFX component is blurred
Image icon used for Frame Gizmos in Play Controls for VFX component is blurred. Refer the attached screenshot
Steps to reproduce:
1) Create a new project
2) Package Manager > Install VFX package
3) GameObject > Visual Effects > Visual Effect
4) Assign an asset template
Actual result: Image icon used for Frame Gizmos is blurred
Expected result: Image icon used for Frame Gizmos should not be blurred
Occurring in: 2021.1.0a8, 2020.2.0b14, 2020.1.9f1, 2019.4.12f1 with VFX package version 10.2, 9.0.0, 7.3.1
Environment: Both Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 12.1.0):
Fixed in HDRP 12.1.0 which is available in Unity 2021.2.0b16 and above