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[2D][Sprite Atlas] Normal map renders differently with 2D lights when pa...
[2D][Sprite Atlas] Normal map renders differently with 2D lights when packed in sprite atlas Both primary and secondary texture in ... Read more
Detaching and reattaching UnityEditor.UISystemPreviewWindow from Profile...
How to reproduce: 1. Create and open a new Unity project 2. Open Profiler window 3. Scroll down and select UI Details 4. Resize the ... Read more
[2D][Spriteshape] Disabled corner option does not work on existing sprit...
[2D][Spriteshape] Disabled corner option does not work on existing spriteshape upgraded from a previous version Repro Steps: 1. Ope... Read more
[Universal RP] warnings spam console: Property exceeds previous array si...
Steps to repro: 1. open attached repro project (or make a new Universal template project and add some point lights under an empty c... Read more
[Shader Graph] GameObject has black textures when in Scene View Albedo D...
How to reproduce: 1. Open up users attached project 2. Add Scene 'bug' to Hierarchy from Assets 3. Remove the leftover 'Untitled' Sc... Read more
[Animation]Animator component gets stuck on disabled when recording anim...
Animator component gets stuck on disabled state while recording animation until the animation window is closed. This causes an issue... Read more
[Timeline] Animation track not attached when creating timeline on animat...
When creating the timeline for a gameobject with animator component the timeline should get the animation track attached automatical... Read more
HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...
How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. In Hierarchy select "CopyTexture" GameObject 4. In the Inspe... Read more
[WebGL] shadows with soft shadows setting enabled have pixelated edges i...
How to reproduce: 1. Open the project from the attached file "1240932.zip" 2. In the Hierarchy select "Directional Light" GameObject... Read more
[A2] [HDRP] SRP debug window redraws every frame when animated materials...
Steps to reproduce : - create a new project - go to Help > About Unity and type "Internal" - this will show up the color circles ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes