Search Issue Tracker
Crash on "MonoBehaviour::AddImageEffectCallbacksToManagers" when scene i...
Reproduction steps:1. Open attached project.2. Open and play "t4" scene.3. Editor crashes on: 0x000000014033A342 (Unity) MonoBehavio... Read more
[MenuItem]New menu item with very long name is broken
Steps to reproduce:1. Create a new project.2. Create a new script inside of "Assets" folder and name it "Test".3. Copy-paste these l... Read more
EditorGUILayout.Slider() interferes with 3D handles in Scene Window
Steps to reproduce this issue:1. Open attached project's "784599.zip" scene "test".2. Select "Cube" in hierarchy.3. Try to move the ... Read more
0x80070057 and 0x887A0005 errors on Intel cards
We don't have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? )... Read more
[HumanPoseHandler] GetHumanPose crashes when using it with a humanoid av...
How to reproduce:1. Open the attached project2. Open crash scene3. Select SKELETON in hierarchy and notice that it has HumanPoseHand... Read more
[Standalone] SetActiveScene removes lightmaps of all other loaded scenes
Steps to reproduce: 1. Open attached project2. Rebuild lightmaps for both scenes3. Build and run project4. In build press "A", this ... Read more
[WSA] Changing terrain texture at runtime getting visual artifacts
When changing terrain texture on runtime, texture data seems to get corrupted, rendered with wrong colors or sometimes not appearing... Read more
[Metal][OSX] Shader that works on iOS Metal and GLCORE crashes OSX Metal...
To Reproduce: 1. Build and run the attached project on OSX with Metal.2. Observe that when the scene is loaded the app freezes, with... Read more
[particles] Its not possible to query the MinMaxCurve mode without an er...
We do not support reading curves from the MinMaxCurve class and throw an error to state this however as a user how do I check the mo... Read more
[UNETServerDll] Transferring data via reliable sequenced qos channel cou...
Need to port the fix of the case https://fogbugz.unity3d.com/default.asp?781177 (you can take a project from there) to server part o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved