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Fixed in Unity 5.4.0

Votes

2

Found in

5.3.4f1

Issue ID

788132

Regression

No

[HumanPoseHandler] GetHumanPose crashes when using it with a humanoid avatar with unsupported hierarchy

Animation

-

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Priority: 3Not yet prioritized for a release

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Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Open the attached project
2. Open crash scene
3. Select SKELETON in hierarchy and notice that it has HumanPoseHandlerTest script attached which calls GetHumanPose for a current pose
4. Play the scene

Actual: Unity crashes at mecanim::human::RetargetFromTDoF
Expected: Unity doesn't crash. Warning or error could be shown

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