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0
votes
Fixed

[2D][Sprite Atlas] Normal map renders differently with 2D lights when pa...

2D

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Mar 24, 2020

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Version/s: 2020.2.0a5

[2D][Sprite Atlas] Normal map renders differently with 2D lights when packed in sprite atlas Both primary and secondary texture in ... Read more

0
votes
Fixed

Detaching and reattaching UnityEditor.UISystemPreviewWindow from Profile...

IMGUI

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Apr 24, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a8

How to reproduce: 1. Create and open a new Unity project 2. Open Profiler window 3. Scroll down and select UI Details 4. Resize the ... Read more

0
votes
Fixed

[2D][Spriteshape] Disabled corner option does not work on existing sprit...

Package: 2D Sprite Shape

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Apr 27, 2020

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Version/s: 4.1.0

[2D][Spriteshape] Disabled corner option does not work on existing spriteshape upgraded from a previous version Repro Steps: 1. Ope... Read more

0
votes
Duplicate

[Universal RP] warnings spam console: Property exceeds previous array si...

URP Features

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Apr 24, 2020

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Version/s:

Steps to repro: 1. open attached repro project (or make a new Universal template project and add some point lights under an empty c... Read more

0
votes
Duplicate

[Shader Graph] GameObject has black textures when in Scene View Albedo D...

Package: Shader Graph

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Apr 17, 2020

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Version/s: preview.14 - 9.0.0

How to reproduce: 1. Open up users attached project 2. Add Scene 'bug' to Hierarchy from Assets 3. Remove the leftover 'Untitled' Sc... Read more

0
votes
By Design

[Animation]Animator component gets stuck on disabled when recording anim...

Animation

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Apr 27, 2020

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Version/s: 2019.1.0a5, 2019.2, 2019.3, 2020.1, 2020.1.0b7, 2020.2

Animator component gets stuck on disabled state while recording animation until the animation window is closed. This causes an issue... Read more

0
votes
By Design

[Timeline] Animation track not attached when creating timeline on animat...

Timeline

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Apr 27, 2020

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Version/s: 2020.1.0a11, 2020.1.0b7, 2020.2

When creating the timeline for a gameobject with animator component the timeline should get the animation track attached automatical... Read more

0
votes
Fixed

HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...

Graphics - General

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. In Hierarchy select "CopyTexture" GameObject 4. In the Inspe... Read more

7
votes
Fixed

[WebGL] shadows with soft shadows setting enabled have pixelated edges i...

WebGL

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Apr 23, 2020

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Version/s: 2020.1.0a4, 2020.1.0b5, 2020.2

How to reproduce: 1. Open the project from the attached file "1240932.zip" 2. In the Hierarchy select "Directional Light" GameObject... Read more

0
votes
By Design

[A2] [HDRP] SRP debug window redraws every frame when animated materials...

Package: SRP HD Template

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Apr 24, 2020

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Version/s:

Steps to reproduce : - create a new project - go to Help > About Unity and type "Internal" - this will show up the color circles ar... Read more

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