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[Vulkan] Player crashes on fullscreen Intel(R) HD Graphics 520
Reproduction steps: 1. Open any project 2. Enable Vulkan API 3. Build & run with -force-vulkan enabled 4. Player will crash on start... Read more
[SteamVR] Two cameras in VR mode spam console w/ "Assertion failed on ex...
Steps to reproduce: 1) In an empty scene create two cameras 2) Set one to render Left eye, other - Right 3) Make sure VR mode is on ... Read more
(Regression) Particle System having Dark Skin in Unity Personal
Reproduction steps: I opened repo project at my home machine which is having Personal license -> So Personal skin is used. But Parti... Read more
[Game View] Zooming scroll bar on GameView disappears after Play
Steps: 1. Open new scene 2. In game view, zoom the game view by either dragging the slider or mouse wheel 3. When game view is zoome... Read more
Unity does not clean up lost link SpriteRenderer object
Steps: 1. Open BUG01 scene in Repo project 2. In Scene View you can see a white sprite object, but hierarchy is empty -> If a camera... Read more
Object with Fade shader leaves render artifact on object with Opaque sha...
To reproduce: 1.Open attached project "artifact" 2.Select Main Camera from the hierarchy 3.Move the main camera to the left Expecte... Read more
[RuntimeUpgrade] Editor crashes/freezes on trying to open project set ba...
-e: see title --workaround: delete Library\ScriptAssemblies --Windows: crash --OSX: Unity process gets stuck "processing" something ... Read more
[Animation] RuntimeAnimatorController becomes not valid when instantiate...
To reproduce: 1) Open attached project "AnimatorControllerBundle.zip". 2) Rebuild bundles using `Test/Build Bundles` in menu bar. 3)... Read more
AudioClip in Audio Source component plays only the first selected audio ...
When Auto Play is enabled on audio clip in Preview section of the Inspector window and choosing an AudioClip through the "Object pic... Read more
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce: 1. Open a new project 2. Import attached package 3. Go to Edit/Project Settings/Time 4. Set the FixedTimeStep to ... Read more
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