Search Issue Tracker
[iOS][Cardboard] Xcode throws linker error when VR SDK is set to Cardboard
Steps to reproduce: 1. Create a New project 2. Switch Target platform to iOS 3. Player Settings > Mobile Tab > Other Settings> Virt... Read more
Editor crashes after OutOfMemoryException while adding lots of GameObjec...
Reproduction steps: 1. Open the project 2. Open the only scene 3. Select ListTest GameObject 4. Press play Expectation: play mode s... Read more
[Android] Changing VRSettings.renderScale during runtime results in OPEN...
To reproduce: 1. Download and open "VR Construction Yard_5.6.zip" project. 2. Go to Build Settings and add "Main_compact_2_fixed" s... Read more
"Unity Collab Toolbar" needs be renamed to "Collab Toolbar
"Unity Collab Toolbar" needs be renamed to "Collab Toolbar" Existing naming is inconsistent with all the rest of the window's names ... Read more
Network socket is not opened when creating a server via script
To reproduce: 1. Download and open users attached project Network test 2. Open scene "server" 3. Build and run this scene 4. While r... Read more
[EditorTest] Running a single edit mode test is really slow
To reproduce: 1. Open attached project. 2. Open Test Runner. 3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneRe... Read more
Potential crash when exception is raised in mono_domain_unload
The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more
"Select Shader" on Material does not show yellow framed animation (behav...
Steps: 1. Open repo or new project with shader files and material 2. Select Material 3. Click the texture on Material -> observe 3. ... Read more
(Regression) Particle System does not update upon changing Mesh in Shape...
Steps: 1. Create particle system 2. In Shape Module, choose Mesh 3. Select Cube 4. Simulate the particle system and you will see par... Read more
(Regression) Particle System mesh wireframe in Shape Module does not dis...
Steps: 1. Create particle system 2. In Shape Module, select Mesh, assign a mesh e.g. cylinder 3. In scene view, you should see the w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light Explorer Search functionality has no character limit
- Audio playback stops on system audio output change when AudioSettings.speakerMode is set to "mode 5point1"
- RenderPrimitives() and DrawProcedural() causes poor performance when testing with Vulkan
- [Render Graph Viewer window] Title text is overlapping in Pass Lit description boxes
- Freeze/Crash on Hash128ToString when opening project with Google.IOSResolver.dll renamed to Google.IOSResolver.dll.REMOVED