Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
2017.1.0b1
Issue ID
900957
Regression
Yes
[EditorTest] Running a single edit mode test is really slow
To reproduce:
1. Open attached project.
2. Open Test Runner.
3. Select an Edit Mode test : CrossSceneReferenceTests -> CrossSceneReferencesShouldStillBePresentAfterSavingScenes
4. Press "Run Selected"
Expected result: Test runs instantly.
Actual result: Editor freezes on main thread for 2-3 seconds before even starting to run the test.
Note: Only happens when there are a lot of tests. On fresh empty project, slowdown is not visible.
Reproducible on: 2017.1.0b1 (a29fc4a7eb25)
Not reproducible: 5.6.0b9 (e1cc23a55ad8)
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
DrRixxo
Aug 11, 2017 23:51
It doesn't look like it has been fixed. I am using Unity 2017.1.0f3 and it takes about a minute for the test to even run.
CanisLupus
Jul 12, 2017 09:07
This was not fixed for the FINAL release of Unity 2017.1 ?! You have been destroying the tests runner performance version after version and didn't find the means to fix it when it was reported in the FIRST beta version of Unity 2017? Really?